Hi Marc-Andre, > Subject: Re: [PATCH v3 3/6] ui/spice: Submit the gl_draw requests at 60 FPS > for remote clients > > Hi Vivek > > On Tue, Apr 29, 2025 at 10:19 AM Vivek Kasireddy > <vivek.kasire...@intel.com> wrote: > > > > In the specific case where the display layer (virtio-gpu) is using > > dmabuf, and if remote clients are enabled (-spice gl=on,port=xxxx), > > it makes sense to limit the maximum (streaming) rate to 60 FPS > > using the GUI timer. This matches the behavior of GTK UI where the > > display updates are submitted at 60 FPS (assuming the underlying > > mode is WxY@60). > > I guess it would make sense to make it configurable, for any UI/remote > protocol. Sure, I'll add a new parameter for this.
> > For some UI, refresh rate is set via dpy_set_ui_info(). Unfortunately, > none of the vnc, spice or dbus protocols provide the refresh rate. AFAIU, dpy_set_ui_info() sets the refresh rate for the Guest updates but what I am trying to do in this patch is increase the submission/update rate (to Host) from 30 FPS to 60 FPS. This is only needed for specific use-cases where the update submission to Host (encode request) is done from the refresh timer callback. > > I wonder if it would make sense to set it on the GPU.. Perhaps a > "max-refresh-rate" device property? Not sure if a generic one is needed as not all UIs do Host submission (encode or draw) from the refresh timer callback. > > > > > Cc: Gerd Hoffmann <kra...@redhat.com> > > Cc: Marc-André Lureau <marcandre.lur...@redhat.com> > > Cc: Dmitry Osipenko <dmitry.osipe...@collabora.com> > > Cc: Frediano Ziglio <fredd...@gmail.com> > > Cc: Dongwon Kim <dongwon....@intel.com> > > Signed-off-by: Vivek Kasireddy <vivek.kasire...@intel.com> > > --- > > ui/spice-display.c | 53 +++++++++++++++++++++++++++++++++++++--------- > > 1 file changed, 43 insertions(+), 10 deletions(-) > > > > diff --git a/ui/spice-display.c b/ui/spice-display.c > > index bf4caf0d1b..2c4daa0707 100644 > > --- a/ui/spice-display.c > > +++ b/ui/spice-display.c > > @@ -842,12 +842,32 @@ static void qemu_spice_gl_block_timer(void > *opaque) > > warn_report("spice: no gl-draw-done within one second"); > > } > > > > +static void spice_gl_draw(SimpleSpiceDisplay *ssd, > > + uint32_t x, uint32_t y, uint32_t w, uint32_t h) > > +{ > > + uint64_t cookie; > > + > > + cookie = > (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); > > + spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie); > > +} > > + > > static void spice_gl_refresh(DisplayChangeListener *dcl) > > { > > SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); > > - uint64_t cookie; > > > > - if (!ssd->ds || qemu_console_is_gl_blocked(ssd->dcl.con)) { > > + if (!ssd->ds) { > > + return; > > + } > > + > > + if (qemu_console_is_gl_blocked(ssd->dcl.con)) { > > + if (remote_client && ssd->gl_updates && ssd->have_scanout) { > > + glFlush(); > > + spice_gl_draw(ssd, 0, 0, > > + surface_width(ssd->ds), surface_height(ssd->ds)); > > + ssd->gl_updates = 0; > > + /* To stream at 60 FPS, the (GUI) timer delay needs to be ~17 > > ms > */ > > + dcl->update_interval = 1000 / (2 * > GUI_REFRESH_INTERVAL_DEFAULT) + 1; > > That expression doesn't make much sense to me. > > "update_interval" is in ms. GUI_REFRESH_INTERVAL_DEFAULT is 30ms. > (iow, it's not 30fps) IIUC, update_interval needs to be ~17ms (16.66 to be more accurate) for the refresh timer callback to get invoked 60 times per sec. > > If you need 60fps, just add a new constant/macro value instead? Yeah, I'll do that as it would make it more clear. Thanks, Vivek > > > + } > > return; > > } > > > > @@ -855,11 +875,8 @@ static void > spice_gl_refresh(DisplayChangeListener *dcl) > > if (ssd->gl_updates && ssd->have_surface) { > > qemu_spice_gl_block(ssd, true); > > glFlush(); > > - cookie = > (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); > > - spice_qxl_gl_draw_async(&ssd->qxl, 0, 0, > > - surface_width(ssd->ds), > > - surface_height(ssd->ds), > > - cookie); > > + spice_gl_draw(ssd, 0, 0, > > + surface_width(ssd->ds), surface_height(ssd->ds)); > > ssd->gl_updates = 0; > > } > > } > > @@ -926,6 +943,20 @@ static void > qemu_spice_gl_scanout_disable(DisplayChangeListener *dcl) > > SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); > > > > trace_qemu_spice_gl_scanout_disable(ssd->qxl.id); > > + > > + /* > > + * We need to check for the case of "lost" updates, where a gl_draw > > + * was not submitted because the timer did not get a chance to run. > > + * One case where this happens is when the Guest VM is getting > > + * rebooted. If the console is blocked in this situation, we need > > + * to unblock it. Otherwise, newer updates would not take effect. > > + */ > > + if (qemu_console_is_gl_blocked(ssd->dcl.con)) { > > + if (remote_client && ssd->gl_updates && ssd->have_scanout) { > > + ssd->gl_updates = 0; > > + qemu_spice_gl_block(ssd, false); > > + } > > + } > > spice_qxl_gl_scanout(&ssd->qxl, -1, 0, 0, 0, 0, false); > > qemu_spice_gl_monitor_config(ssd, 0, 0, 0, 0); > > ssd->have_surface = false; > > @@ -1029,7 +1060,6 @@ static void > qemu_spice_gl_update(DisplayChangeListener *dcl, > > EGLint stride = 0, fourcc = 0; > > bool render_cursor = false; > > bool y_0_top = false; /* FIXME */ > > - uint64_t cookie; > > int fd; > > uint32_t width, height, texture; > > > > @@ -1107,8 +1137,11 @@ static void > qemu_spice_gl_update(DisplayChangeListener *dcl, > > trace_qemu_spice_gl_update(ssd->qxl.id, w, h, x, y); > > qemu_spice_gl_block(ssd, true); > > glFlush(); > > - cookie = > (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); > > - spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie); > > + if (remote_client) { > > + ssd->gl_updates++; > > + } else { > > + spice_gl_draw(ssd, x, y, w, h); > > + } > > } > > > > static const DisplayChangeListenerOps display_listener_gl_ops = { > > -- > > 2.49.0 > > > > > > > -- > Marc-André Lureau