If the chardev is client, the socket file path in localAddr may be NULL. This is because the socket path comes from getsockname(), according to man page, getsockname() returns the current address bound by the socket sockfd. If the chardev is client, it's socket is unbound sockfd.
Therefore, when computing the client chardev socket file path, using remoteAddr is more appropriate. Signed-off-by: Haoqian He <haoqian...@smartx.com> --- chardev/char-socket.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/chardev/char-socket.c b/chardev/char-socket.c index 91496ceda9..2f842f9f88 100644 --- a/chardev/char-socket.c +++ b/chardev/char-socket.c @@ -571,9 +571,13 @@ static char *qemu_chr_compute_filename(SocketChardev *s) switch (ss->ss_family) { case AF_UNIX: - return g_strdup_printf("unix:%s%s", - ((struct sockaddr_un *)(ss))->sun_path, - s->is_listen ? ",server=on" : ""); + if (s->is_listen) { + return g_strdup_printf("unix:%s,server=on", + ((struct sockaddr_un *)(ss))->sun_path); + } else { + return g_strdup_printf("unix:%s", + ((struct sockaddr_un *)(ps))->sun_path); + } case AF_INET6: left = "["; right = "]"; -- 2.48.1