Display refreshment is invoked by a timer and it erroneously disables the active scanout if it happens to be invoked after scanout has been enabled. This offending scanout-disable race condition with a timer can be easily hit when Qemu runs with a disabled vsync by using SDL or GTK displays (with vblank_mode=0 for GTK). Refreshment of display's content shouldn't disable the active display. Fix it by keeping the scanout's state unchanged when display is redrawn.
Reviewed-by: Akihiko Odaki <akihiko.od...@daynix.com> Acked-by: Michael S. Tsirkin <m...@redhat.com> Tested-by: Alex Bennée <alex.ben...@linaro.org> Signed-off-by: Dmitry Osipenko <dmitry.osipe...@collabora.com> --- ui/sdl2-gl.c | 1 - 1 file changed, 1 deletion(-) diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c index 8d53e340d40d..31f8fbe03286 100644 --- a/ui/sdl2-gl.c +++ b/ui/sdl2-gl.c @@ -53,7 +53,6 @@ static void sdl2_gl_render_surface(struct sdl2_console *scon) int ww, wh; SDL_GL_MakeCurrent(scon->real_window, scon->winctx); - sdl2_set_scanout_mode(scon, false); SDL_GetWindowSize(scon->real_window, &ww, &wh); surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh); -- 2.47.1