Duplicate fold_sub_vec into fold_sub instead of calling it, now that fold_sub_vec always returns true.
Reviewed-by: Pierrick Bouvier <pierrick.bouv...@linaro.org> Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- tcg/optimize.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/tcg/optimize.c b/tcg/optimize.c index e53e6b6969..14d3d6253d 100644 --- a/tcg/optimize.c +++ b/tcg/optimize.c @@ -2603,12 +2603,15 @@ static bool fold_sub_vec(OptContext *ctx, TCGOp *op) fold_sub_to_neg(ctx, op)) { return true; } - return false; + return finish_folding(ctx, op); } static bool fold_sub(OptContext *ctx, TCGOp *op) { - if (fold_const2(ctx, op) || fold_sub_vec(ctx, op)) { + if (fold_const2(ctx, op) || + fold_xx_to_i(ctx, op, 0) || + fold_xi_to_x(ctx, op, 0) || + fold_sub_to_neg(ctx, op)) { return true; } @@ -2620,7 +2623,7 @@ static bool fold_sub(OptContext *ctx, TCGOp *op) ? INDEX_op_add_i32 : INDEX_op_add_i64); op->args[2] = arg_new_constant(ctx, -val); } - return false; + return finish_folding(ctx, op); } static bool fold_sub2(OptContext *ctx, TCGOp *op) -- 2.43.0