Fix code in roundAndPackInt32 that assumed that int32 was only
32 bits, by simply using int32_t instead. Fix the parallel bug
in roundAndPackInt64 as well, although that one is only theoretical
since it's unlikely that int64 will ever be more than 64 bits.

Signed-off-by: Peter Maydell <peter.mayd...@linaro.org>
---
 fpu/softfloat.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 074fbc3..d37090a 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -117,7 +117,7 @@ static int32 roundAndPackInt32( flag zSign, uint64_t absZ 
STATUS_PARAM)
     int8 roundingMode;
     flag roundNearestEven;
     int8 roundIncrement, roundBits;
-    int32 z;
+    int32_t z;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -166,7 +166,7 @@ static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, 
uint64_t absZ1 STATU
 {
     int8 roundingMode;
     flag roundNearestEven, increment;
-    int64 z;
+    int64_t z;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
-- 
1.7.1


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