Oh nice, I didn't know that

On Tue, Aug 27, 2024, 12:39 Alex Bennée <alex.ben...@linaro.org> wrote:

> Elisha Hollander <just4now666...@gmail.com> writes:
>
> > Signed-off-by: Elisha Hollander <just4now666...@gmail.com>
>
> What is the use-case for this patch?
>
> If you are simply looking to slow the emulated system down please have a
> look at:
>
>
> https://qemu.readthedocs.io/en/master/about/emulation.html#limit-instructions-per-second
>
> which uses the plugin system to limit the run rate and sleep if its
> running too fast. The longer term goal is to deprecate the icount clock
> alignment feature from the core code and leave icount to just provide
> the deterministic execution needed for record/replay and reverse
> debugging.
>
>
> > ---
> >  accel/tcg/cpu-exec.c      | 4 +---
> >  accel/tcg/icount-common.c | 4 ++--
> >  2 files changed, 3 insertions(+), 5 deletions(-)
> >
> > diff --git a/accel/tcg/cpu-exec.c b/accel/tcg/cpu-exec.c
> > index 8163295f34..4c2baf8ed4 100644
> > --- a/accel/tcg/cpu-exec.c
> > +++ b/accel/tcg/cpu-exec.c
> > @@ -95,11 +95,10 @@ static void align_clocks(SyncClocks *sc, CPUState
> *cpu)
> >  static void print_delay(const SyncClocks *sc)
> >  {
> >      static float threshold_delay;
> > -    static int64_t last_realtime_clock;
> >      static int nb_prints;
> >
> >      if (icount_align_option &&
> > -        sc->realtime_clock - last_realtime_clock >=
> MAX_DELAY_PRINT_RATE &&
> > +        sc->diff_clk >= MAX_DELAY_PRINT_RATE &&
> >          nb_prints < MAX_NB_PRINTS) {
> >          if ((-sc->diff_clk / (float)1000000000LL > threshold_delay) ||
> >              (-sc->diff_clk / (float)1000000000LL <
> > @@ -109,7 +108,6 @@ static void print_delay(const SyncClocks *sc)
> >                          threshold_delay - 1,
> >                          threshold_delay);
> >              nb_prints++;
> > -            last_realtime_clock = sc->realtime_clock;
> >          }
> >      }
> >  }
> > diff --git a/accel/tcg/icount-common.c b/accel/tcg/icount-common.c
> > index 8d3d3a7e9d..f07f8baf4d 100644
> > --- a/accel/tcg/icount-common.c
> > +++ b/accel/tcg/icount-common.c
> > @@ -46,8 +46,8 @@
> >   * is TCG-specific, and does not need to be built for other accels.
> >   */
> >  static bool icount_sleep = true;
> > -/* Arbitrarily pick 1MIPS as the minimum allowable speed.  */
> > -#define MAX_ICOUNT_SHIFT 10
> > +/* Arbitrarily pick the minimum allowable speed.  */
> > +#define MAX_ICOUNT_SHIFT 30
> >
> >  /* Do not count executed instructions */
> >  ICountMode use_icount = ICOUNT_DISABLED;
>
> --
> Alex Bennée
> Virtualisation Tech Lead @ Linaro
>

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