On 2024/8/14 17:45, Richard Henderson wrote:
On 8/13/24 21:34, LIU Zhiwei wrote:
@@ -2312,6 +2314,12 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
      case INDEX_op_xor_vec:
          tcg_out_opc_vv(s, OPC_VXOR_VV, a0, a1, a2, true);
          break;
+    case INDEX_op_not_vec:
+        tcg_out_opc_vi(s, OPC_VXOR_VI, a0, a1, -1, true);
+        break;
+    case INDEX_op_neg_vec:
+        tcg_out_opc_vx(s, OPC_VRSUB_VX, a0, a1, TCG_REG_ZERO, true);
+        break;

Any reason not to use vrsub.vi?  Not wrong, just surprising.
We will use vrsub.vi.

Obviously, NOT does not require SEW change.

OK.

Thanks,
Zhiwei


r~

Reply via email to