This really helps with lockstep although its super slow on big jobs. Signed-off-by: Alex Bennée <alex.ben...@linaro.org> --- contrib/plugins/lockstep.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/contrib/plugins/lockstep.c b/contrib/plugins/lockstep.c index 761bcdf363..353bf12dfb 100644 --- a/contrib/plugins/lockstep.c +++ b/contrib/plugins/lockstep.c @@ -14,7 +14,8 @@ * particular run may execute the exact same sequence of blocks. An * asynchronous event (for example X11 graphics update) may cause a * block to end early and a new partial block to start. This means - * serial only test cases are a better bet. -d nochain may also help. + * serial only test cases are a better bet. -d nochain may also help + * as well as -accel tcg,one-insn-per-tb=on * * This code is not thread safe! * -- 2.39.2