A realm cannot be reset, it must be recreated from scratch. The RMM specification defines states of a Realm as NEW -> ACTIVE -> SYSTEM_OFF, after which the Realm can only be destroyed. A PCSI_SYSTEM_RESET call, which normally reboots the system, puts the Realm in SYSTEM_OFF state.
QEMU does not support recreating a VM. Normally, a reboot request by the guest causes all devices to reset, which cannot work for a Realm. Indeed, loading images into Realm memory and changing the PC is only allowed for a Realm in NEW state. Resetting the images for a Realm in SYSTEM_OFF state will cause QEMU to crash with a bus error. Handle reboot requests by the guest more gracefully, by indicating to runstate.c that the vCPUs of a Realm are not resettable, and that QEMU should exit. Reviewed-by: Richard Henderson <richard.hender...@linaro.org> Signed-off-by: Jean-Philippe Brucker <jean-phili...@linaro.org> --- target/arm/kvm.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/target/arm/kvm.c b/target/arm/kvm.c index 9855cadb1b..60c2ef9388 100644 --- a/target/arm/kvm.c +++ b/target/arm/kvm.c @@ -1694,7 +1694,8 @@ int kvm_arch_msi_data_to_gsi(uint32_t data) bool kvm_arch_cpu_check_are_resettable(void) { - return true; + /* A Realm cannot be reset */ + return !kvm_arm_rme_enabled(); } static void kvm_arch_get_eager_split_size(Object *obj, Visitor *v, -- 2.44.0