Nicolas Eder <nicolas.e...@lauterbach.com> writes: > This class is used to abstract debug features between different debuggers > --- > debug/common/debug.c | 33 +++++++++++++++++++++++++++++++++ > debug/common/meson.build | 1 + > debug/gdbstub/system.c | 18 ++++++++++++++++++ > debug/meson.build | 1 + > include/hw/boards.h | 1 + > include/qemu/debug.h | 20 ++++++++++++++++++++ > include/qemu/typedefs.h | 2 ++ > system/cpus.c | 9 ++++++++- > 8 files changed, 84 insertions(+), 1 deletion(-) > > diff --git a/debug/common/debug.c b/debug/common/debug.c > index c24aaf1202..476c969c98 100644 > --- a/debug/common/debug.c > +++ b/debug/common/debug.c > @@ -16,3 +16,36 @@ > * > * SPDX-License-Identifier: LGPL-2.0+ > */ > + > +#include "qemu/osdep.h" > +#include "qemu/debug.h" > +#include "qom/object_interfaces.h" > + > +static void debug_instance_init(Object *obj) > +{ > +} > + > +static void debug_finalize(Object *obj) > +{ > +} > + > +static void debug_class_init(ObjectClass *oc, void *data) > +{ > +} > + > +static const TypeInfo debug_info = { > + .name = TYPE_DEBUG, > + .parent = TYPE_OBJECT, > + .instance_size = sizeof(DebugState), > + .instance_init = debug_instance_init, > + .instance_finalize = debug_finalize, > + .class_size = sizeof(DebugClass), > + .class_init = debug_class_init > +}; > + > +static void debug_register_types(void) > +{ > + type_register_static(&debug_info); > +}
You shouldn't need empty functions if you are not using them. Moreover you should use the inheritance feature and have something like: static void gdb_debug_class_init(ObjectClass *klass, void *data) { DebugClass *dc = DEBUG_CLASS(klass); dc->set_stop_cpu = gdb_set_stop_cpu; }; static const TypeInfo debug_info[] = { { .name = TYPE_DEBUG, .parent = TYPE_OBJECT, .instance_size = sizeof(DebugState), .class_size = sizeof(DebugClass), .abstract = true, }, { .name = TYPE_GDB_DEBUG, .parent = TYPE_DEBUG, .class_init = gdb_debug_class_init, }, }; DEFINE_TYPES(debug_info) > + <snip> > > +/** > + * gdb_init_debug_class() - initialize gdb-specific DebugClass > + */ > +static void gdb_init_debug_class(void) > +{ > + Object *obj; > + obj = object_new(TYPE_DEBUG); > + DebugState *ds = DEBUG(obj); > + DebugClass *dc = DEBUG_GET_CLASS(ds); > + dc->set_stop_cpu = gdb_set_stop_cpu; This should be part of the class init above > + MachineState *ms = MACHINE(qdev_get_machine()); > + ms->debug_state = ds; > +} > } > } else { > - gdb_set_stop_cpu(cpu); > + MachineState *ms = MACHINE(qdev_get_machine()); > + DebugState *ds = ms->debug_state; > + DebugClass *dc = DEBUG_GET_CLASS(ds); > + > + if (dc->set_stop_cpu) { > + dc->set_stop_cpu(cpu); > + } If there is no explicit state perhaps we should just save the class rather than the instance. > qemu_system_debug_request(); > cpu->stopped = true; > } -- Alex Bennée Virtualisation Tech Lead @ Linaro