Peter Xu <pet...@redhat.com> writes: > On Mon, Dec 04, 2023 at 04:31:56PM -0300, Fabiano Rosas wrote: >> Peter Xu <pet...@redhat.com> writes: >> >> > On Fri, Dec 01, 2023 at 11:23:33AM -0500, Steven Sistare wrote: >> >> >> @@ -109,6 +117,7 @@ static int global_state_post_load(void *opaque, >> >> >> int version_id) >> >> >> return -EINVAL; >> >> >> } >> >> >> s->state = r; >> >> >> + vm_set_suspended(s->vm_was_suspended || r == RUN_STATE_SUSPENDED); >> >> > >> >> > IIUC current vm_was_suspended (based on my read of your patch) was not >> >> > the >> >> > same as a boolean representing "whether VM is suspended", but only a >> >> > temporary field to remember that for a VM stop request. To be >> >> > explicit, I >> >> > didn't see this flag set in qemu_system_suspend() in your previous >> >> > patch. >> >> > >> >> > If so, we can already do: >> >> > >> >> > vm_set_suspended(s->vm_was_suspended); >> >> > >> >> > Irrelevant of RUN_STATE_SUSPENDED? >> >> >> >> We need both terms of the expression. >> >> >> >> If the vm *is* suspended (RUN_STATE_SUSPENDED), then vm_was_suspended = >> >> false. >> >> We call global_state_store prior to vm_stop_force_state, so the incoming >> >> side sees s->state = RUN_STATE_SUSPENDED and s->vm_was_suspended = false. >> > >> > Right. >> > >> >> However, the runstate is RUN_STATE_INMIGRATE. When incoming finishes by >> >> calling vm_start, we need to restore the suspended state. Thus in >> >> global_state_post_load, we must set vm_was_suspended = true. >> > >> > With above, shouldn't global_state_get_runstate() (on dest) fetch SUSPENDED >> > already? Then I think it should call vm_start(SUSPENDED) if to start. >> > >> > Maybe you're talking about the special case where autostart==false? We >> > used to have this (existing process_incoming_migration_bh()): >> > >> > if (!global_state_received() || >> > global_state_get_runstate() == RUN_STATE_RUNNING) { >> > if (autostart) { >> > vm_start(); >> > } else { >> > runstate_set(RUN_STATE_PAUSED); >> > } >> > } >> > >> > If so maybe I get you, because in the "else" path we do seem to lose the >> > SUSPENDED state again, but in that case IMHO we should logically set >> > vm_was_suspended only when we "lose" it - we didn't lose it during >> > migration, but only until we decided to switch to PAUSED (due to >> > autostart==false). IOW, change above to something like: >> > >> > state = global_state_get_runstate(); >> > if (!global_state_received() || runstate_is_alive(state)) { >> > if (autostart) { >> > vm_start(state); >> > } else { >> > if (runstate_is_suspended(state)) { >> > /* Remember suspended state before setting system to >> > STOPed */ >> > vm_was_suspended = true; >> > } >> > runstate_set(RUN_STATE_PAUSED); >> > } >> > } >> > >> > It may or may not have a functional difference even if current patch, >> > though. However maybe clearer to follow vm_was_suspended's strict >> > definition. >> > >> >> >> >> If the vm *was* suspended, but is currently stopped (eg RUN_STATE_PAUSED), >> >> then vm_was_suspended = true. Migration from that state sets >> >> vm_was_suspended = s->vm_was_suspended = true in global_state_post_load >> >> and >> >> ends with runstate_set(RUN_STATE_PAUSED). >> >> >> >> I will add a comment here in the code. >> >> >> >> >> return 0; >> >> >> } >> >> >> @@ -134,6 +143,7 @@ static const VMStateDescription >> >> >> vmstate_globalstate = { >> >> >> .fields = (VMStateField[]) { >> >> >> VMSTATE_UINT32(size, GlobalState), >> >> >> VMSTATE_BUFFER(runstate, GlobalState), >> >> >> + VMSTATE_BOOL(vm_was_suspended, GlobalState), >> >> >> VMSTATE_END_OF_LIST() >> >> >> }, >> >> >> }; >> >> > >> >> > I think this will break migration between old/new, unfortunately. And >> >> > since the global state exist mostly for every VM, all VM setup should be >> >> > affected, and over all archs. >> >> >> >> Thanks, I keep forgetting that my binary tricks are no good here. >> >> However, >> >> I have one other trick up my sleeve, which is to store vm_was_running in >> >> global_state.runstate[strlen(runstate) + 2]. It is forwards and backwards >> >> compatible, since that byte is always 0 in older qemu. It can be >> >> implemented >> >> with a few lines of code change confined to global_state.c, versus many >> >> lines >> >> spread across files to do it the conventional way using a compat property >> >> and >> >> a subsection. Sound OK? >> > >> > Tricky! But sounds okay to me. I think you're inventing some of your own >> > way of being compatible, not relying on machine type as a benefit. If go >> > this route please document clearly on the layout and also what it looked >> > like in old binaries. >> > >> > I think maybe it'll be good to keep using strings, so in the new binaries >> > we allow >1 strings, then we define properly on those strings (index 0: >> > runstate, existed since start; index 2: suspended, perhaps using "1"/"0" to >> > express, while 0x00 means old binary, etc.). >> > >> > I hope this trick will need less code than the subsection solution, >> > otherwise I'd still consider going with that, which is the "common >> > solution". >> > >> > Let's also see whether Juan/Fabiano/others has any opinions. >> >> Can't we pack the structure and just go ahead and slash 'runstate' in >> half? That would claim some unused bytes for future backward >> compatibility issues. > > What I meant is something like: > > runstate[100] = {"str1", 0x00, "str2", 0x00, ...} > > Where str1 is runstate, and str2 can be either "0"/"1" to reflect suspended > value. We define all the strings separated by 0x00, then IIUC we save the > most chars for potential future extension of this string. > > Thanks,
Right, I got your point. I just think we could avoid designing this new string format by creating new fields with the extra space: typedef struct QEMU_PACKED { uint32_t size; uint8_t runstate[50]; uint8_t unused[50]; RunState state; bool received; } GlobalState; In my mind this works seamlessly, or am I mistaken? In any case, a oneshot hack might be better than both our suggestions because we can just clean it up a couple of releases from now as if nothing happened.