On 4 May 2013 11:13, Ciarán Mooney <general.moo...@gmail.com> wrote:
> Below is a link to my maze generator, using David's idea of procedural > generator (rather than the algorithm Dan described). > Seeing as everyone seems to still be hacking on this, I took a stab at implementing the algorithm I was suggesting in the dojo, and I hooked it up to the 3D maze renderer: https://bitbucket.org/lordmauve/ldnpydojo-s4e9
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