On 4 May 2013 11:13, Ciarán Mooney <[email protected]> wrote:

> Below is a link to my maze generator, using David's idea of procedural
> generator (rather than the algorithm Dan described).
>

Seeing as everyone seems to still be hacking on this, I took a stab at
implementing the algorithm I was suggesting in the dojo, and I hooked it up
to the 3D maze renderer:

https://bitbucket.org/lordmauve/ldnpydojo-s4e9
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