John Salerno wrote:
> Quick question about the code below: I understand why the progress bar 
> fills up at a steady pace when the mouse is idle over the frame; but 
> why, when you move the mouse, does the progress bar speed up? Shouldn't 
> it stop completely until the mouse is idle again?

Ok, now I'm really confused. I just ran the code again and this time it 
*doesn't* increase the progress bar when the mouse is idle, and it only 
increases when I move it. This wasn't the behavior just a few minutes 
ago, and I didn't change anything! What's going on?



> self.gauge.SetBevelFace(3)

Should be 'Bezel'.
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