Adam Mullins wrote: > Hello, I'm writing a physics simulator back-end with a built-in, > threaded server that for the moment is quite simple. I've faced a few > problems in writing this code, however, as it's the first time I've > played with threading. For the moment, everything works decently, but I > need (or rather, want) a method for passing caught exceptions in > sub-threads to the main thread to be raised there. Although this > solution isn't the only one, I feel it will be the most elegant (the > thread/class will be called inside the main module within a try/except > structure, which makes the program a bit more modular, in my opinion, > and cleaner). > > Here is my code so far: > http://rafb.net/paste/results/UESOWB24.html > > You can see near the top where I clumsily tried to a hack a function > into threading._MainThread, in the hopes that if it were called from a > sub-thread it would execute in the main thread. This is seemingly not > so. > > Many thanks for any help. >
The CallQueue and BackgroundCall.get_return() do that exception transfer already by default: http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/491281 http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/491280 -robert -- http://mail.python.org/mailman/listinfo/python-list