Kamilche wrote: > in PyGame, and I've programmed up 4 ways to do it so far, and have a > couple more waiting to be done! Python is so amazingly flexible, it > will happily accommodate whatever I manage to spew forth as my event > handling system. > > It really fires the imagination. In other languages, I was lucky if I > could think of 2 ways... most of the time, there was only one. The > languages were so rigid, they blinkered your thinking.
But isn't Python sort of known for the opposite, i.e. 'one simple way', or something to that effect? John --> still learning the definiton of Pythonic -- http://mail.python.org/mailman/listinfo/python-list