> Use a module and a class variables for that. I think we could manage a little example too ;-) This one is a fictitious little game project where the user can define a custom graphics directory on the command line.
Three files: game.py, graphics.py and common.py. The common.py file contains that class with class variables that jorge was talking about. Other modules import this as needed. The contents of the files follow below. So: $ python game.py /usr/local/mygame/data/gfx $ python game.py --gfx-dir moo/cow /usr/local/mygame/moo/cow $ python game.py --gfx-dir /moo/cow /moo/cow Hope it helps! /Joel Hedlund main.py: -------------------------------------------------------- #!/usr/bin/python import sys import graphics from common import Settings try: i = sys.argv.index('--gfx-dir') except ValueError: pass else: Settings.graphics_dir = sys.argv[i + 1] print graphics.graphics_dir() -------------------------------------------------------- common.py: -------------------------------------------------------- class Settings(object): game_dir = '/usr/local/mygame' graphics_dir = 'data/gfx' -------------------------------------------------------- graphics.py: -------------------------------------------------------- import os from common import Settings def graphics_dir(): return os.path.join(Settings.game_dir, Settings.graphics_dir) -------------------------------------------------------- Jorge Godoy wrote: > Anton81 <[EMAIL PROTECTED]> writes: > > >>I want to use globals that are immediately visible in all modules. My >>attempts to use "global" haven't worked. Suggestions? > > > Use a module and a class variables for that. Import your module and > read/update class variables as you need them. > > -- http://mail.python.org/mailman/listinfo/python-list