Levi Campbell wrote: > Any and all mixing would probably happen in some sort of multimedia > library written in C (it would be both clumsy to program and slow to > execute if the calculations of raw samples/bytes were done in python) so > there shouldn't be a noticable performance hit.
Actually, manipulating and mixing audio samples can be both fast and elegant, in Python, if you use Numeric or a similar library. -Sw. -- http://mail.python.org/mailman/listinfo/python-list