Levi Campbell wrote:
> Any and all mixing would probably happen in some sort of multimedia
> library written in C (it would be both clumsy to program and slow to
> execute if the calculations of raw samples/bytes were done in python) so
> there shouldn't be a noticable performance hit.

Actually, manipulating and mixing audio samples can be both fast and
elegant, in Python, if you use Numeric or a similar library.

-Sw.

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