Alexander Schmolck wrote: > what's the best approach to write C(++)-extension code that has to create a > python int from a C pointer and vice versa so that it works smoothly on 32 bit > and 64 platforms (on which sizeof(int) != sizeof(*void)) equally work (under > unix,mac&windows and with gcc, vc and borland)?
Do you really need to represent the pointers as integers, or do you just need to pass them through Python and back to C? If the latter, how about using PyCObject_FromVoidPtr/PyCObject_AsVoidPtr (http://docs.python.org/api/cObjects.html )? PyCObject is probably aimed squarely at the task you're doing (passing an opaque handle to a C object from C into Python and back to C). > I've suggested modifications along the following lines to a user who had > problems building the module on a 64 bit system > > /* C++ -> py */ > Engine *ep; > [...] > return Py_BuildValue("l", long(ep)) > > /* py -> C++ */ > long lHandle; > [...] > PyArg_ParseTuple(args, "ls:get", &lHandle, &lName) I haven't actually done any Win64 programming, but I've read that on that platform, sizeof(long) == 4, but sizeof(void *) == 8, so the C++ code above won't work on that platform. BTW, Visual C++ 7 and 8 have a helpful /Wp64 switch that'll emit Win64 portability warnings. -- http://mail.python.org/mailman/listinfo/python-list