Hola~ I'm developing a c++ library that contains python types and methods on Windows using MSVC .net 2003 and g++ on Linux.
To compile on Linux, I just compile and I can use a debug compiled version of my plugin in a vanilla python interpreter. On Windows, it seems like you have to compile a custom version of python and then compile my plugin against the debug version of python. Is that right? I guess I don't understand why the Windows distribution of Python includes the headers and libraries if only an optimized plugin could access it. I've compiled my own version of Python (it worked out of the box), but I wouldn't think I would need to. Now, I'd like to update my plugin to be able to export a Numeric array type. On Linux, I just point the compiler at the headers, and it all seems to work. On Windows, do I have to compile a debug version of Numeric to do so? I feel like I'm making things harder than they need to be on Windows. Any advice on building Python modules on both Windows and Linux would be appreciated. MO -- http://mail.python.org/mailman/listinfo/python-list