Peres wrote:

> Thanks a lot for your answer, Fredrik,
> Slow means more than 20ms to erase the screen. After double buffering 
> it improved a lot , of course (16 ms) but I'll need a faster speed.
> I program 2D animated sequences on a PC. Do you think OpenGL is the 
> correct direction to take? If so is it easy to interface with Python 
> (it seems PyOpenGL is not freeware...)

PyOpenGL has a BSD-style license, that's about as 'free' as one can get 
in the freeware sense.

Just a note,
Mike

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________________________________________________
  Mike C. Fletcher
  Designer, VR Plumber, Coder
  http://www.vrplumber.com
  http://blog.vrplumber.com

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