Peres wrote: > Thanks a lot for your answer, Fredrik, > Slow means more than 20ms to erase the screen. After double buffering > it improved a lot , of course (16 ms) but I'll need a faster speed. > I program 2D animated sequences on a PC. Do you think OpenGL is the > correct direction to take? If so is it easy to interface with Python > (it seems PyOpenGL is not freeware...)
PyOpenGL has a BSD-style license, that's about as 'free' as one can get in the freeware sense. Just a note, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com -- http://mail.python.org/mailman/listinfo/python-list