"g.franzkowiak" <[EMAIL PROTECTED]> writes:

> Hello everybody,
>
> I've tryed to use an interprocess communication via
> SendMessage on Windows.
> Unfortunately, nothing goes on
>
> #########################################################################
> #! /usr/bin/env python
>
> import win32api, win32ui, win32con
> import struct, array
>
> """
> typedef struct tagCOPYDATASTRUCT {  // cds
>     DWORD dwData;
>     DWORD cbData;
>     PVOID lpData;
> } COPYDATASTRUCT;
> """
>
> def packCopyData(nNum, sString):
>     int_buffer  = array.array("L",[nNum])
>     char_buffer = array.array('c', sString)
>     int_buffer_address  = int_buffer.buffer_info()[0]
>     char_buffer_address = char_buffer.buffer_info()[0]
>     char_buffer_size    = char_buffer.buffer_info()[1]
>     copy_struct = struct.pack("pLp",        # dword*, dword, char*
>                               int_buffer_address,
>                               char_buffer_size,
>                               char_buffer)
>     return copy_struct

After packCopyData(...) returns, the arrays are destroyed, which will
probably void their contents.  You must keep them alive until you don't
need the COPYDATASTRUCT instance any longer.  For this kind of stuff,
ctypes may be easier to use than pywin32.

Thomas
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