Paul Moore wrote: > Golly <http://golly.sourceforge.net/> supports both bounded and > unbounded universes. I don't know how it does it, and (obviously) it > will hit limits *somewhere*, but I consider support of unbounded > universes to mean that any failure modes will not be attributable to > limits on the value of co-ordinates (for the pedants out there, > ignoring issues such as numbers to big to represent in memory...) > > It does limit *editing* of patterns to co-ordinates below a billion > (to quote the "Known Limitations" page). But that's a distinct issue > (I guess related to the GUI toolkit being used). > > Disclaimer: I've only made very light use of golly, most of the above > is inferred from the manual and reports of how others have used it.
i tried it. what i wanted in the end was a way for the rules to be layered and there to be levels stacked (so you could have different rules apply to different scales of things - much like life/biology and ecological systems function). i never designed anything though. i started learning python with this sort of project in mind, but don't have a lot of time now to work on it. maybe by next fall/winter... :) songbird -- https://mail.python.org/mailman/listinfo/python-list