Thank you for your response. I apologize for that, this is my first time posting so I wasn't sure how to copy my code! I figured out that using the clear() method works for clearing the turtle window after drawing the game board, but now I am trying to figure out how to make the program wait a few seconds or wait for the user to press a key before clearing the turtle window (not closing the window, just clearing it). Is there any way to do this?
def draw_board(): t = turtle.Turtle() t.speed(0) t.ht() t.up() t.goto(-100, -100) t.down() for i in range(7, -1, -1): for j in range(0, 8): if free_squares[i][j] == ".": if j != 7: t.fillcolor("green") t.pencolor("black") t.begin_fill() for k in range(4): t.forward(50) t.left(90) t.end_fill() t.forward(50) if j == 7: t.fillcolor("green") t.pencolor("black") t.begin_fill() for k in range(4): t.forward(50) t.left(90) t.end_fill() t.right(270) t.forward(50) t.left(90) t.forward(350) t.right(180) else: if j != 7: for l in range(4): t.forward(50) t.left(90) t.forward(50) if j == 7: for l in range(4): t.forward(50) t.left(90) t.end_fill() t.right(270) t.forward(50) t.left(90) t.forward(350) t.right(180) wn.clear() I appreciate your help. Thanks, Harshi On Saturday, April 22, 2017 3:56 AM, Peter Otten <__pete...@web.de> wrote: Harshika Varadhan via Python-list wrote: > I am creating a game where the user inputs a coordinate to place their > piece on a chess board. My code then draws the chess board with a turtle > and fills in the squares in with green where the user can place their next > piece. After the user inputs their first coordinate, the turtle draws the > board, but then the window doesn't close and the program ends up crashing. It probably raises an exception and prints a traceback. That "traceback" contains the location and a description of the error Python encountered in your script and is therefore valuable information that can help you fix your code. If you get a traceback always include it into your mail (use cut-and- paste). > Is there any way to solve this problem?I appreciate your help. My function > for drawing the chess board: def draw_board(): t = turtle.Turtle() > t.speed(0) t.ht() t.up() t.goto(-100, -100) t.down() for i in > range(0, 8): for j in range(0, 8): if free_squares[i][j] > == ".": if j != 7: t.fillcolor("green") > t.pencolor("black") t.begin_fill() > for k in range(4): t.forward(50) > t.left(90) t.end_fill() > t.forward(50) if j == 7: > t.fillcolor("green") t.pencolor("black") > t.begin_fill() for k in range(4): > t.forward(50) t.left(90) > t.end_fill() t.right(270) > t.forward(50) t.left(90) > t.forward(350) t.right(180) turtle.bye() Thank you, > Harshi That's pretty unreadable. Please remember to post plain text with line- wrapping turned off next time. > the program ends up crashing. If I were to guess: Did you define the `free_squares` list of lists properly? > but then the window doesn't close Are you running your script from within IDLE? Try starting it from the command line instead. Like turtle IDLE itself is a program written in tkinter, and the separation between editer and user code is not always perfect. -- https://mail.python.org/mailman/listinfo/python-list -- https://mail.python.org/mailman/listinfo/python-list