Hi there, I am making my first attempt at 3D rendering. My system configuration:
OS : Ubuntu 16.04 64-bit Python : 3.5.1 Qt : 5.5.1 PyQt : 5.5.1 OpenGL : 4.5.0 (I have a modern GPU) All software was installed from the Canonical repository. I didn't build any binaries myself. >From my reading, I have concluded that Qt, PyQt, and OpenGL are all >rapidly-evolving, and huge, software packages. There may be compatibility >problems, and relevant examples with the right software combination may be >hard to find. Two weeks of searching web pages hasn't turned up a single example which demonstrates PyQt5 doing something simple in 3D with OpenGL that I can study. My own attempt to write such a program displays my QOpenGLWidget subclass instance, and calls the methods I defined, but throws this exception: ImportError: No module named 'PyQt5._QOpenGLFunctions_4_5_Compatibility' Here's a snippet of the offending method of my QOpenGLWidget: def initializeGL(self): ctx = self.context() # This works, ctx is a PyQt5.QtGui.QOpenGLContext print(ctx.versionFunctions()) # ImportError occurs here Searching for that ImportError, I found a page which says that error occurs when "you have a more capable version of OpenGL than PyQt has support for", but no advice is offered on how to fix that problem. I like the idea of using PyQt5, because I'm getting pretty familiar with it, BUT I am open to trying any quick and clear route to 3D rendering. I would appreciate the community's recommendations. Thanks. -- https://mail.python.org/mailman/listinfo/python-list