On Saturday, 1 October 2016 08:59:28 UTC+10, Irmen de Jong wrote: > Hi, > > I've made a very simple rocket simulation game, inspired by the recent > success of SpaceX > where they managed to land the Falcon-9 rocket back on a platform. > > I was curious if you can make a simple graphics animation game with just > using Tkinter, > instead of using other game libraries such as PyGame. > As it turns out, that works pretty well and it was quite easy to write. > Granted, there's > not much going on on the screen, but still the game runs very smoothly and I > think it is > fun for a little while where you try to learn to control the rocket and > attempt to > successfully land it on the other launchpad! > > The physics simulation is tied to the game's frame rate boohoo, but the > upside is that > you can change the framerate to control the game's difficulty. It's easy at > <=20, fun at > 30 and impossible at 60 :) It's running on 30 by default. > > > You can get the code here if you want to give it a try: > https://github.com/irmen/rocketsimulator > > So you just need python 2/3 with tkinter to play this! > > > Have fun > Irmen
Well done. An interesting listen that might be up your alley, how-i-built-an-entire-game-and-toolchain-100-in-python on talkpython https://talkpython.fm/episodes/show/78/how-i-built-an-entire-game-and-toolchain-100-in-python Sayth -- https://mail.python.org/mailman/listinfo/python-list