On Friday, August 26, 2016 at 10:08:25 PM UTC+12, Marko Rauhamaa wrote:
> Ultimately, asyncio and multithreading might well merge. It will be
> difficult for a programmer to decide in the beginning of the design
> which way to go as the programming models are almost identical.

The two will never merge, because asyncio is non-preemptive, while threading is 
preemptive. Threading is for compute performance (and this is no good in pure 
Python unless you write a C extension module), at the cost of much trickier 
programming and greater propensity to bugs, while asyncio lets you interleave 
background processing with waits for time-consuming external activities (I/O, 
including network I/O, or just waiting for the user to click a button or press 
a key), while keeping the race conditions manageable.

So you see, they have very different application areas, that only superficially 
overlap.
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