On Monday, May 9, 2016 at 11:12:47 PM UTC+5:30, sohca...@gmail.com wrote: > On Monday, May 9, 2016 at 3:15:45 AM UTC-7, hariram...@gmail.com wrote: > > On Monday, May 9, 2016 at 10:50:47 AM UTC+5:30, hariram...@gmail.com wrote: > > > is there anyway (IDE/package) that allows me to create graphics/game just > > > like that (by instructing..., if i say create hills on the screen, it > > > should generate pygame code....)....Anyway :) :) > > > > Atleast i tried with pyglet,felt that it will be easier than pygame..... > > still again throwing me error some GL is missed, why they wont be straight > > forward in working if we select the env we have... > > > > some sites says 2.7 and >=3(3.4+) will have pip module by default, but i am > > using 3.4.3 where i dont have pip and also tried python get-pip.py which > > also not worked...... > > "still again throwing me error some GL is missed" > > Can you say *EXACTLY* what the error is? And can you copy/paste the relevant > lines of code that lead to that error? > > Also, judging from your other messages, it looks like you might be needing to > read the Python or PyGame tutorials. Programming is problem solving. You > can't just saying "Draw a hill" and PyGame (or whatever module you're using) > will draw a hill. You need to write code that describes how to draw a hill.
yeah coding is a problem solving as you said, its right but i have asked any utility is there for easy design in the same fashion.... okay can you answser my question, using python modules (pygame/pyglet whatever it may be) can we design games with higher graphics (like world of tanks, freedom fighter, mission impossible:rouge nation, contract killer etc....) -- https://mail.python.org/mailman/listinfo/python-list