On 4/23/2016 7:34 PM, Michael Torrie wrote
Procedural programming does not necessarily mean BASIC-style goto hell.
Not sure why you would think that. In fact that's not really what
procedural programming is about.
I mentioned several messages back that I spent two years writing
procedural scripts AND translating BASIC games into Python, which can be
goto hell if the program has a drop-down structure that makes sense only
from following the entry point of the goto statement (see link for example).
http://www.atariarchives.org/basicgames/showpage.php?page=9
I try to follow the BASIC program structure as closely as possible, get
it working in Python, and use pylint to make my code PEP8-compliant.
Pylint frequently complains about exceeding a dozen if branches in the
main function. I then create helper functions to reduce the if branches.
Sometimes that makes the Python version either shorter or longer than
the original BASIC program.
Thank you,
Chris R.
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