On 09-09-2015 01:25, Vladimir Ignatov wrote:
It's different from the rest 99.9% of languages for no particular reason.

( => perfect example of "design smell" => not a good example to follow)


Assuming that some programming language makes design choices "for no
apparent reason" is your first hint you should probably reevaluate your
position. People who design programming languages don't tend to throw coins
to the air.

Okay, I reevaluated my position and suddenly found that 1-based
indexes is such a honking great idea!  Now I have another difficulty
though. How to justify absence of built-in unicode support in a
language carefully designed in 1993 ?


Sarcasm noted.

Because:

a) In 1993, ANSI C (C89) of which Lua had been developed had poor multibyte and wide character support. It was only with C95 that this stabilized.

b) It didn't needed Unicode support for what it was initially designed for; a scripting language to provide programming capabilities to data-descriptive and configuration languages.

c) As the years moved Lua eventually implemented support for the storage of unicode strings, but doesn't provide any higher level functions (including character traversing or searching). This is so because by that time, that task had already fallen to the unicode libraries that had been developed in the meantime.

Note:
You know, it is a pointless exercise to try and downplay programming languages (any programming language) that has proven its worth by being generally adopted by the programming community. Adoption is the sign of a respected and well designed language. You are just wasting your time. Even if you can find here and there some apparent flaw of arguable design choice, that will be true of any programming language.
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