On Sun, 26 Apr 2015 22:50:03 -0700 (PDT), John Ladasky
<john_lada...@sbcglobal.net> wrote:

>On Sunday, April 26, 2015 at 6:41:08 PM UTC-7, Seymore4Head wrote:
> 
>> Richard Dawkins explains with passion the idea of game theory and tit
>> for tat, or why cooperation with strangers is often a strong strategy.
>> 
>> He talks of a computer program tournament.  I don't know what I could
>> say that would be more interesting than just watching the video.
>
>Well, I'm not sure sure what any of this has to do with Python -- but since I 
>know something about the subject, I'll reply.
>
>That Richard Dawkins video is quite old -- it would appear to be from the 
>middle 1980's.  Douglas Hofstadter's 1985 book, _Metamagical_Themas_, covered 
>this exact same material.  A game called the "Iterated Prisoner's Dilemma" is 
>played (I'll abbreviate it as IPD).  Humans can play, of course, but in this 
>case it is played by algorithms.  An algorithm called "Tit for Tat" is 
>surprisingly simple and robust.  When meeting a new contestant, Tit for Tat 
>plays nice in round 1; and on every subsequent round, it plays however that 
>opponent played the last time.  
>
>Evolutionary biologists like Dawkins point to the success of Tit for Tat in 
>IPD as a model of how cooperation could emerge in a population of selfish 
>organisms.  Now, in a round-robin IPD game, Tit for Tat wins pretty handily.  
>But in some other scenarios, as I recall, Tit for Tat is not a runaway winner.
>
>Suppose that instead of each strategy playing EVERY other, each strategy 
>inhabits a "territory" in a space, and each strategy only plays its neighbors. 
> In "rough neighborhoods", Tit for Tat can lose out to more punitive 
>strategies.  If Tit for Tat is around more cooperative strategies, it thrives. 
> The boundaries between good neighborhoods and bad are chaotic.  Tit for Tat 
>more or less holds the borders, but usually can't clean out a bad neighborhood.
>
>This finding came out many years after the Hofstadter and Dawkins reports, so 
>it's not covered in the video.  My reference to the idea is a 1997 paper 
>entitled "The Undecidability of the Spatialized Prisoner's Dilemma," by 
>Patrick Grim (http://link.springer.com/article/10.1023%2FA%3A1004959623042).

In the past, I have had some measure of success with the Toot for Tail
strategy.
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