On Feb 22, 2015, at 7:46 AM, Marko Rauhamaa <ma...@pacujo.net> wrote:
> Cem Karan <cfkar...@gmail.com>: > >> On Feb 21, 2015, at 12:08 PM, Marko Rauhamaa <ma...@pacujo.net> wrote: >>> Maybe the logic of the receiving object isn't prepared for the callback >>> anymore after an intervening event. >>> >>> The problem then, of course, is in the logic and not in the callbacks. >> >> This was PRECISELY the situation I was thinking about. My hope was to >> make the callback mechanism slightly less surprising by allowing the >> user to track them, releasing them when they aren't needed without >> having to figure out where the callbacks were registered. However, it >> appears I'm making things more surprising rather than less. > > When dealing with callbacks, my advice is to create your objects as > explicit finite state machines. Don't try to encode the object state > implicitly or indirectly. Rather, give each and every state a symbolic > name and log the state transitions for troubleshooting. > > Your callbacks should then consider what to do in each state. There are > different ways to express this in Python, but it always boils down to a > state/transition matrix. > > Callbacks sometimes cannot be canceled after they have been committed to > and have been shipped to the event pipeline. Then, the receiving object > must brace itself for the impending spurious callback. Nononono, I'm NOT encoding anything implicitly! As Frank mentioned earlier, this is more of a pub/sub problem. E.g., 'USB dongle has gotten plugged in', or 'key has been pressed'. The user code needs to decide what to do next, the library code provides a nice, clean interface to some potentially weird hardware. Thanks, Cem Karan -- https://mail.python.org/mailman/listinfo/python-list