On Thu, Sep 25, 2014 at 11:45 PM, Christian Calderon
<calderon.christian...@gmail.com> wrote:
> I am working on a personal project that helps minecraft clients connect to
> minecraft servers using tor hidden services. I am handling the client
> connection in a separate thread, but when I try to join the threads they
> hang. The problem is in the file called hiddencraft.py, in the function main
> at the end, in the finally clause at the bottom. Can anyone tell me what I
> am doing wrong?
>
> https://github.com/ChrisCalderon/hiddencraft

You're creating a separate Queue for each thread but when you store
each one in the queue_ variable you're replacing the previous one, so
when you go to kill them you only ever send the die command to the
last thread created.
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