What are the tradeoffs between using multiprocessing vs. using asyncio.SubprocessProtocol? This only one that I've noticed is that asyncio seems to require much more hands-on management of message queueing. OTOH, I'm no expert in either of them, and I might be missing something that will bite me later.

OTOH, I could do the whole thing with a TCP/IP peer-to-peer setup on localhost. And that's much easier to figure out. (Each process has one input queue, and runs until it receives a message telling it to die. JSON is all I need for serialization...though ast.literal_eval would work as well.)

So I guess I also want to know whether there's any advantage in using multiprocessing vs using a datagram transmission over localhost. (That clearly has the advantage that it makes it easier to grow to multiple machines.)
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