On Wed, May 28, 2014 at 11:32 AM, funky <benjaminherna...@gmail.com> wrote:
> while done == False:
>     for event in pygame.event.get():
>         if event.type == pygame.QUIT:
>             done == True

Here is one fairly obvious bug; you used "==" where you presumably
intended to do an assignment.  As it stands it will just compare done
to True and then discard the result.

That's not necessarily the only issue, but if you want more detailed
help then as others have stated you're going to have to tell us in
what way the code isn't working as expected.
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