On 02/24/2014 08:55 PM, William Ray Wing wrote:
On Feb 24, 2014, at 8:30 PM, Ronaldo <abhishek1...@gmail.com> wrote:
How do I write a state machine in python? I have identified the states and the
conditions. Is it possible to do simple a if-then-else sort of an algorithm?
Below is some pseudo code:
if state == "ABC":
do_something()
change state to DEF
if state == "DEF"
perform_the_next_function()
...
I have a class to which certain values are passed from a GUI and the functions
above have to make use of those variables. How do I go about doing this? I have
the following algorithm:
class TestClass():
def __init__(self, var1, var2): #var1 and var2 are received from a GUI
self.var1 = var1
...
if state == "ABC"
doSomething(var1, var2)
..
Could someone point me in the right direction? Thank you!
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And, to extend Tim's suggestion of a dictionary just a bit, note that since
Python functions are happy to pass function names as arguments, you can use a
dictionary to make a really nice compact dispatch table. That is, function A
does its thing, gets to a new state, and returns as one of its return arguments
the key into the dictionary that points to the next function_name to be called
based on that new state.
Stackoverflow has a couple of compact examples here:
http://stackoverflow.com/questions/715457/how-do-you-implement-a-dispatch-table-in-your-language-of-choice
Bill
Now you're making it TOO easy Bill ;)
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