On Sun, 2013-11-10, Chris Angelico wrote: > On Sun, Nov 10, 2013 at 11:41 AM, Roy Smith <r...@panix.com> wrote: >> On 09/11/2013 22:58, Chris Angelico wrote: >>> > >>> > * Some languages are just fundamentally bad. I do not recommend ever >>> > writing production code in Whitespace, Ook, or Piet. >> >> One of the worst coding experiences I ever had was trying to build an >> app for a Roku media player. They have a home-grown language called >> BrightScript. Barf. > > And this is exactly why I was so strongly against the notion of > developing an in-house scripting language. It may be a lot of work to > evaluate Lua, Python, JavaScript, and whatever others we wanted to > try, but it's a *lot* less work than making a new language that > actually is worth using.
Yes. I am baffled that people insist on doing the latter. Designing a limited /data/ language is often a good idea; designing something which eventually will need to become Turing-complete is not. /Jorgen -- // Jorgen Grahn <grahn@ Oo o. . . \X/ snipabacken.se> O o . -- https://mail.python.org/mailman/listinfo/python-list