On Sat, Nov 2, 2013 at 8:47 AM, Peter Cacioppi <peter.cacio...@gmail.com> wrote: > I always thought printf was sort of crappy. > > I thought the C++ << business even worse.
Oh, you'll get no argument from me about the std::*stream types! When I write C++ code, I almost exclusively use C-style formatted strings, even sometimes going to the extent of using fopen() just so I can use fprintf() rather than fstream. Also, I often create a class something like this: struct format { char *data; format(const char *fmt, ...); operator char *() {return data;} }; where the constructor calls vsprintf and there's a bit of new/delete work to manage memory, but that's all under the covers; in code, I use it like this: some_function_call(format("Hello, %s!", "world")); making it almost as if it's a function returning a string, like you would in Python. Most of the problems with printf come from the fragility of C's variadic functions. Some C compilers can deal with that (gcc happily checks printf args), but there are still fundamentally hard problems around it. They don't apply in Python (or Pike, which has an sprintf function[1] with even more power), as issues can be signalled with exceptions - clean, easy, safe. ChrisA [1] http://pike.lysator.liu.se/generated/manual/modref/ex/predef_3A_3A/sprintf.html -- https://mail.python.org/mailman/listinfo/python-list