the idea was to store variables for later use, but you are correct i don't 
understand functions or if that is even the best way to do it. i guess i'd want 
to be able to call the HP and ATTACK variables of player for when the battle 
gets called. i would then use the variables in battle to figure out who would 
win. is there a better way to store these variables in the functions? i also 
read somewhere about classes but that makes even less sense to me.
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