On 07/23/2013 01:19 AM, David Hutto wrote:
Devyn, are you just trying to use this in an application? Would a
browser based web app work. I ask because there will still be some
sort of DB interaction, so could it be an option to go with a browser
command?
On Mon, Jul 22, 2013 at 8:37 PM, alex23 <wuwe...@gmail.com
<mailto:wuwe...@gmail.com>> wrote:
On 20/07/2013 10:25 PM, Devyn Collier Johnson wrote:
I have not heard of Pyaudio; I will look into that. As
for Pygame, I have not been able to find any good
documentation for
playing audio files. Plus, I recently learned that Pygame is
not Python3
compatible.
Another option would be Pyglet, which uses the cross-platform
binary AVBin to provide sound support. It may not provide as much
control as PyAudio, but given your example usage it might be a bit
more straightforward:
pyglet.media.load('boot.ogg', streaming=False).play()
http://www.pyglet.org/doc/programming_guide/simple_audio_playback.html
The latest development release provides support for Python 3:
https://code.google.com/p/pyglet/downloads/list?q=1.2alpha1
--
http://mail.python.org/mailman/listinfo/python-list
--
Best Regards,
David Hutto
/*CEO:*/ _http://www.hitwebdevelopment.com_
I will be playing an ogg file as a bootup sound for a chatbot that runs
in a terminal. There are no web-applications. I will be looking into the
different suggestions that I was offered. So far, Pyglet seems to be the
best. Once I have officially decided and implemented an idea, I will
share my choice with everyone.
Mahalo,
DCJ
--
http://mail.python.org/mailman/listinfo/python-list