On 07/23/2013 01:19 AM, David Hutto wrote:
Devyn, are you just trying to use this in an application? Would a browser based web app work. I ask because there will still be some sort of DB interaction, so could it be an option to go with a browser command?


On Mon, Jul 22, 2013 at 8:37 PM, alex23 <wuwe...@gmail.com <mailto:wuwe...@gmail.com>> wrote:

    On 20/07/2013 10:25 PM, Devyn Collier Johnson wrote:

        I have not heard of Pyaudio; I will look into that. As
        for Pygame, I have not been able to find any good
        documentation for
        playing audio files. Plus, I recently learned that Pygame is
        not Python3
        compatible.


    Another option would be Pyglet, which uses the cross-platform
    binary AVBin to provide sound support. It may not provide as much
    control as PyAudio, but given your example usage it might be a bit
    more straightforward:

       pyglet.media.load('boot.ogg', streaming=False).play()

    http://www.pyglet.org/doc/programming_guide/simple_audio_playback.html

    The latest development release provides support for Python 3:

    https://code.google.com/p/pyglet/downloads/list?q=1.2alpha1
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--
Best Regards,
David Hutto
/*CEO:*/ _http://www.hitwebdevelopment.com_



I will be playing an ogg file as a bootup sound for a chatbot that runs in a terminal. There are no web-applications. I will be looking into the different suggestions that I was offered. So far, Pyglet seems to be the best. Once I have officially decided and implemented an idea, I will share my choice with everyone.

Mahalo,
DCJ
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