Adriaan Renting | Email: [EMAIL PROTECTED] ASTRON | Phone: +31 521 595 217 P.O. Box 2 | GSM: +31 6 24 25 17 28 NL-7990 AA Dwingeloo | FAX: +31 521 597 332 The Netherlands | Web: http://www.astron.nl/~renting/ >>> Tom Anderson <[EMAIL PROTECTED]> 07/01/05 2:50 PM >>> >On Fri, 1 Jul 2005, Adriaan Renting wrote: >> I'm not a very experienced Python programmer yet, so I might be >> mistaken, but there are a few things that would make me prefer C++ over >> Python for large (over 500.000 LOC) projects. > >Hmm. I don't know C++, but here goes ... > >> - namespaces > >Aren't namespaces basically the same as packages/modules in python? > Not in the way C++ uses them. In Python if would be something like this: --------------------------- import os using namespace casa class os: def open(self, file): pass a = os.open('something') b = std::os.open('something') using namespace std c = casa::os.open('something') d = os.open('something') --------------------------- This is a realy stupid example. It's essentially an extra hierarchy layer to avoid naming clashes. I don't know of a way to do this in Python, how would you do this?
>> - templates > >These would be meaningless in python - they're part of typefulness, which ... > >> - strong type checking > > >Not that this is necessarily a good thing. I have to say that my Java >roots do lead me to think that strong typing is a plus for big projects, >since it's a way of defining and enforcing interfaces between bits of code >written by different people (or by one person at different times!). >Optional static typing in python would be nice for this. > Exactly what I my point is, see also my other post on this (the LOC post) >> - data hiding > >Surely you can hide data in python? > Again, how? Is there a way to force that an external user of my lib can not use my internal data/methods/classes, unless he uses odd compiler hacks? >> - more available libraries and more advanced developement tools. > >True. The more advanced development tools are offset to a large degree by >the advanced crappiness of C++ as a language, though; i'd be surprised if >a C++ programmer borged up with all the latest tools was actually more >productive than a python programmer with a syntax-colouring, >auto-indenting text editor. It'd be very interesting to get some real >numbers on that. > I think my point is: I would be, for large projects. Just comparing my Borland C++Builder experience with my Eric3+QtDesigner experience. This is not only because of differences between C++ and Python though, a good IDE alone can make 50% difference but that's another subject. For small simple projects where I am familiar with the libs I need, I think I'd prefer Python. >>> Ultimately, manageability of a project is far and away more about the >>> people involved and the techniques used than it is about any single >>> technology involved. >> >> Agreed. > >+1 getting to the crux of it. > Thank you >tom -- http://mail.python.org/mailman/listinfo/python-list