On Fri, Jun 7, 2013 at 8:53 AM, <letsplaysf...@gmail.com> wrote:

> I also understand that Python isn't exactly the *BEST* choice programming
> a game, but I have heard it is possible. Tell me if it's true. Thanks!
>

One of the Blizzard people told me that it's very common to program game
logic in Python, with the 3D stuff done in C wrapped up to be callable from
Python.

But I've since heard that Blizzard mostly uses Lua, from someone who
doesn't work at Blizzard.  Maybe Blizzard use both Python and Lua, or maybe
they changed, I don't know.
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