On Fri, Feb 3, 2012 at 9:53 AM, andrea crotti <andrea.crott...@gmail.com> wrote: > Mm I don't think it's what the OP is asking (unless I misunderstood...). > I think he wants to compile some syntax TO Python. > But I don't really see why you would something like this (if not for fun). > > Then how are you going to maintain the code? Maintain the compiled > code or the source? And proving that your translator is always correct > I think it's quite a hard task too...
There's two similar concepts here. 1) Skeleton codegens. You do up some kind of template, run it through a program, and get a ready-to-fill-in code structure. In this case, you don't care so much about the translator's quality (if there's bugs/limitations, you fix 'em after codegenning), and will maintain the compiled code. 2) Compilation to Python. You write your program in some other language, run it through a program, and get executable code out of it. You want the translator to be perfect (so that you don't have to edit the resulting code), and will maintain the original source. I think the OP is looking for #2. I've used that sort of technique a number of times (not with Python specifically, but with other languages that lack certain handy features); usually the source is trivially translateable into the output, with 99% of syntax identical (for instance, one oft-wanted feature is a C-like #include - I've written .php.m4 files that get processed through M4 to become PHP files). ChrisA -- http://mail.python.org/mailman/listinfo/python-list