On 01/07/2012 04:20 AM, Ian Kelly wrote:
On Fri, Jan 6, 2012 at 10:01 AM, Lie Ryan<lie.1...@gmail.com> wrote:
That unittest executes its tests in alphabetical order is implementation
detail for a very good reason, and good unittest practice dictates that
execution order should never be defined (some even argued that the execution
order should be randomized). If the test runner turns out to execute tests
concurrently, that should not cause problems for a well-designed test.
Displaying the test results in a more convenient order for viewing is what
you really wanted in 99.99% of the cases.
Randomizing the order is not a bad idea, but you also need to be able
to run the tests in a consistent order, from a specific random seed.
In the real world, test conflicts and dependencies do happen, and if
we observe a failure, make a change, rerun the tests and observe
success, we need to be able to be sure that we actually fixed the bug,
and that it didn't pass only because it was run in a different order.
Concurrent testing is a bad idea for this reason -- it's not
repeatable (testing concurrency, OTOH, is a perfectly fine thing to be
thinking about).
Concurrent testing is perfectly fine strategy in the case where you have
thousands of tests and running them synchronously will just take too
long. Certainly it makes it harder to repeat the test if there is any
sort of dependency in the tests, but when you have the large number of
tests, the benefit may exceeds the drawbacks.
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