On Wed, 7 Sep 2011 02:07 am Thomas 'PointedEars' Lahn wrote: > Thomas Rachel wrote: > >> Now if you multiply two values with an error, the error also propagates >> into the result - PLUs the result can have its own error source - in the >> same order of magnitude. >> >> (a+e) * (a+e) = a*a + 2*a*e + e*e. So your new error term is 2*a*e + e*e >> or (2*a + e) * e. > > Your explanation about floating-point precision, which I already knew > about but have only scanned here – so it might be flawed as well –, > notwithstanding, it is not clear to me at all what you are trying to prove > there. > > Computers (well, perhaps outside of mathematical software) do NOT compute > an equation as humans would do, so the binomial theorem does NOT apply.
I think you have misunderstood. The binomial theorem always applies. Any time you multiply two numbers, both numbers can always be re-written as a sum of two numbers: 10*5 = (6+4)*(2+3) So a perfect square can always be re-written in the form where the binomial theorem applies: 5*5 = (2+3)*(2+3) 25 = 2*2 + 2*3 + 3*2 + 3*3 25 = 4 + 6 + 6 + 9 25 = 25 The binomial theorem is not a part of the algorithm for performing multiplication. It is part of the analysis of the errors that occur during multiplication. The actual mechanics of how bits are flipped is irrelevant. Any floating point number x should be considered as equal to (a+e), where a is the number actually wanted by the user, and e the error term forced upon the user by the use of binary floats. (If you're lucky, e=0.) Generally, both a and e are unknown, but of course their sum is known -- it's just the float x. So given a float x, when you square it you get this: Exact values: a*a = a**2 Float values: x*x = (a+e)(a+e) = a**2 + 2*a*e + e**2 So the error term has increased from e to (2*a*e+e**2). It is usual to assume that e**2 is small enough that it underflows to zero, so we have the error term e increasing to 2*a*e as a fairly simple estimate of the new error. > In an algorithm of the real implementation, > > (a + e) * (a + e) > > would be computed as follows: > > b := a + e > c := b * b > or > c := b + … + b > > [add the value of `b' to the value of `b' (b−1) times, since binary logic > does not support multiplication] What you probably mean to say is that binary hardware usually implements multiplication via repeated addition. http://en.wikipedia.org/wiki/Binary_multiplier If you don't mean that, I can't imagine what you are trying to say. Multiplication of numbers exists in any base, binary no less than decimal. > IOW, the error does propagate into the result indeed, but not as you > described. Indeed, thanks to rounding on assignment and multiplication > (i. e., setting register values or IEEE-754 floating-point mantissa and > exponent), the error will be different, probably greater than you compute > here. There may be other sources of error, particularly when multiplying two numbers of greatly different magnitudes, but that doesn't invalidate Thomas Rachel's point (which is only an estimate, of course). We can see how much error is actually there by using exact arithmetic: Error in float 1.1: >>> from fractions import Fraction as F >>> >>> a = F(11, 10) >>> x = F.from_float(1.1) >>> e = x - a >>> print e 1/11258999068426240 Error in float 1.1*1.1: >>> b = F(11, 10)**2 >>> y = F.from_float(1.1**2) >>> f = y - b >>> print f 21/112589990684262400 which is slightly more than double e above, and slightly less than our estimate of 2*a*e = 11/56294995342131200 So we can conclude that, at least for 1.1**2, Python floats are more accurate than we would expect from a simple application of the binomial theorem. (For implementations using IEEE doubles.) -- Steven -- http://mail.python.org/mailman/listinfo/python-list