> Well, it depends on how you're constructing your interface. If you're > creating all the widgets in Python code, you could move all your > foo.text = "Bar"; statements to one method that updates the text for all > widgets, and call that both from the constructor and from the > language-switching event handler.
Thanks again. I am using pygtk so I should call function to change all text, labels, etc. (I thought there is simplier solution) But I don't know how to change texts on menu items. Usually I am using this code to build menus: Any advice how to refresh menus please? self.menu_items = ( ( "/_Languages", None,None, 0, "<Branch>" ), ( "/Languages/_english", None,self.print_lang, 0, "<CheckItem>" ), ( "/Languages/_german", None,self.print_lang, 0, "<CheckItem>" ), ) self.vbox = gtk.VBox(False, 0) self.menubar = self.get_main_menu(self.okno) self.vbox.pack_start(self.menubar, False, True, 0) self.menubar.show() def get_main_menu(self, window): accel_group = gtk.AccelGroup() item_factory = gtk.ItemFactory(gtk.MenuBar, "<main>", accel_group) item_factory.create_items(self.menu_items) window.add_accel_group(accel_group) self.item_factory = item_factory return item_factory.get_widget("<main>")
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