On 04/16/2011 02:53 PM, Jean-Paul Calderone wrote:
> On Apr 16, 10:44 am, [email protected] (Aahz) wrote:
>> In article 
>> <[email protected]>,
>> Raymond Hettinger  <[email protected]> wrote:
>>
>>
>>
>>> Threading is really only an answer if you need to share data between
>>> threads, if you only have limited scaling needs, and are I/O bound
>>> rather than CPU bound
>>
>> Threads are also useful for user interaction (i.e. GUI apps).  
>>
> 
> I suppose that's why most GUI toolkits use a multithreaded model.

Many GUI toolkits are single-threaded.  And in fact with GTK and MFC you
can't (or shouldn't) call GUI calls from a thread other than the main
GUI thread.  That's not to say GUI programs don't use threads and put
the GUI it its own thread.  But GUI toolkits are often *not*
multithreaded.  They are, however, often asynchronous, which is often
more cost-effective than multi-threaded.
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