On Oct 3, 3:04 pm, Rock <rocco.ro...@gmail.com> wrote: > > Object-oriented designs are difficult to design in any programming > > language, and it helps to have some sort of concrete problem to drive > > the discussion. Are you working on a particular design where you > > think Python's philosophy will inhibit good design? My take on Python > > is that it focuses more on enabling good designs than preventing bad > > designs. I prefer this to Java, for example, which I feel inhibits me > > from expressiveness at a higher cost than any supposed benefits > > private/protected would give me. > > Thanks for the reply. No, I was just working with a normal library > class which was supposed to be derived. So that's what I did, but in > the process I found myself needing to create an instance variable and > it dawned on me: "how do I know I'm not clobbering something > here???" ... I'd have to look at the docs, right? But I still wasn't > sure ... so, then I thought "let's look at the source", and then I > found out. But! It took me some time to make sure, and I was puzzled > as well. I mean, what if I have no source to look at? What if the > library I'm using doesn't realase the source, or what if I just can't > get my hands on it for some reason or another? > > That was a big disappointment with Python for sure. Somehow PHP makes > me feel a little safer, in that respect at least.
One workaround is to save all your state under a single object like a dictionary. Or maybe you can avoid saving state altogether. -- http://mail.python.org/mailman/listinfo/python-list