Hi guys i worked on this for severl days (or even weeks?!) now, but im nearly finished with it: A complete C++ to Python API which allows you to use python as a scripting language for your C++ projects. Simple example: --- python code --- def greet( player ): print( "Hello player " + player.getName() + " !" ) ------ --- c++ code --- class CPlayer { REGISTER_CLASS( CPlayer, CLASS_METHOD("getName", GetName) ) private: string m_Name; public: CPlayer( string nName ) { m_Name = nName; INITIALIZE("player"); }
string GetName( ) { return m_Name; } }; ------ If you call the python function (look into the example in the project to see how to do this) this results in ( assume you have CPlayer("myPlayerName") ) "Hello player myPlayerName!". So the feature overview: For C++ classes: - "translating" it into a python object - complete reflexion (attributes and methods) of the c++ instance - call c++ methods nearly directly from python - method-overloading (native python doesnt support it (!)) Modules: - the API allowes to create hardcoded python modules without having any knowledge about the python C-API - Adding attributes to the module (long/char*/PyObject*) General: -runs on any platform and doenst need an installed python -runs in multithreaded environments (requires python > 2.3) -support for python 3.x -no need of any python C-API knowledge (maybe for coding modules but then only 2 or 3 functions) -the project is a VC2010 one and there is also an example module + class If there is any interest in testing this or using this for your own project, please post; in that case i'll release it now instead of finishing the inheritance support before releasing it (this may take a few days though). -- http://mail.python.org/mailman/listinfo/python-list