trzewic...@trzewiczek.info schrieb:
Hi everyone,

I posted that question on a python-forum, but got answer, so I ask here.
I'm working on an artistic project and I'm looking for the best
cross-platform GUI solution. The problem is that it's gonna be a tool that
will have to be double-click installable/runnable and pre-installation of
any libraries for end-users is very much like an evil. It really has to be
double-click tool
My first thought was PyQt, because it's a real framework with a lot of
stuff inside (including Phonon) and I know some cross-platform media
software written in C++ QT (like VLC). But on the other hand I've heard
that it's not that easy to make it "double-clicky" multi-platform. Is that
true?

I don't know exactly what you mean with that, but I doubt it's easier with anything else.

Another option might be pygame + simple OpenGL though, if you are planning on heavy use of Canvas-like things, that might be good enough & less heavyweight.


Another thing that matters for me is ease of integration with libraries
like OpenCV.

That has little todo with the toolkit. You need some image-converting-code, I've written such for Cocoa, to convert OpenCV's RGBA to OSX ARGB. But the last resort would be to save the images from OpenCV and read them using Qt (or whatever toolkit you use in th eend.

Diez
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