Hi all, After implementing a game server on which 100k people playing games per-day, it turns out to be that continuous and efficient profiling is key to improve an long-running applications like these. With this idea in mind, I am motivated to write a profiler. I am not a Python expert or even close to it but thanks to the ease of language and C API, I can come up with a source code profiler with multithreading support. Thanks for all the people here for answering my silly questions.
I have tested the profiler in our game server for about 3 days without any issues but please use it at your own risk and note that this is still beta. Expect silly errors and if possible, help me to fix them:) Get more information: (thanks to Google Code) http://code.google.com/p/yappi/ Download: http://code.google.com/p/yappi/downloads/list Not to mention any comment/idea/curse is welcome. -- Sumer Cip -- http://mail.python.org/mailman/listinfo/python-list